Tag Archives: Keeping the Dangerous Opponent off Lead

Fundamentals of Declaring Your NT Contract

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Please take a seat at our learning table. At this table you have plenty of time — 7 days rather than 7 minutes — to play the hand! Each Sunday we offer a new puzzle. The puzzle includes hints in the form of questions, questions designed to aid your play or defense. You have a week to analyze clues associated with each hint. Enjoy this week’s mental exercise:

Puzzle 1:

You are South in a contract of 3 notrump. East opened the bidding 2 spades. Then the auction proceded: pass by you, pass by West, double by partner, pass by East, 3 notrump by you, all pass.

Opening lead by West is the queen of spades. Here is what you see:

Think before you play to trick 1:

  1. Start by counting your sure winners. A sure winner is a trick you can win without losing the lead. Use the result as a basis for deciding best way to come to 9 tricks before the opponents can take 5 tricks.
  2. Use clues from the auction and opening lead to tentatively visualize the unseen hands. In particular, how do you think spades are splitting on this hand?
  3. Additional clues will be revealed by opponents’ carding during the play. For example, West shows out on your second round of the diamond suit. Now what to you know about East’s hand?
  4. Do you have sufficient entries to hand and dummy to execute your plan?
  5. Should you decide to take a finesse, when is the best time to do it?
    1. Are your chances of winning the finesse 50 percent?
    2. Do you see any additional chances that might allow you to avoid the finesse?
  6. Is there any reason to hold up at trick 1?

Do you have questions or need clarifications? If so, do not hesitate to contact Harry by text (808 854-6147) or email: Hmessenheimer at earthlink.net. Please send your solution to Harry by email before next Sunday. Harry’s solution will be published below next Sunday, including a summary of the fundamentals involved.

 

Declarer Play Fundamentals

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You are South in a contract of three hearts. Here is the auction and what you see after opening lead of the queen of diamonds:

play puzzle1

Counting losers like a good declarer, you see two spades, two hearts, and one diamond. You can hold your spade losers to one if ace of spades is onside. How about the diamond loser? East has gotten off to a good lead.

Noticing your combined holding in clubs, you win the ace of diamonds. Then cash the king of clubs and low club, finessing the jack. If the finesse wins, you have a parking place for your diamond loser on the ace of clubs. If the finesse loses, your spade king is protected from attack. Also, you can win any diamond lead and still park your remaining diamond on the ace of clubs.

BTW, I don’t recommend opening two hearts vulnerable with the South hand. South does not have the necessary five playing tricks (within three tricks of making contract when vulnerable). South was lucky to find North with an opening hand and queen-nine third of hearts.

One More Puzzle from Victor Mollo*

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You are South in 3NT. How are you going to make the contract after East plays the jack of hearts at trick one and you win the queen?

Mollo1

*From I Challenge You by Victor Mollo

Count your sure winners: one spade, two hearts, one diamond, and one club. You need to develop five more winners to get to nine tricks. The diamond suit should set up for four or five of the additional tricks. That gets you to eight or nine tricks. By driving out the king of spades you will have at least nine tricks.

But there is a danger that the opponents will get five tricks before you can get nine! How are you going to avoid that danger and what card do you play at trick two?

This is a common dilemma for declarer, so it would benefit you to work it out before scrolling down for the solution:

 

 

 

 

 

 

 

 

It looks like West started with five hearts and East with three. The danger is that West may cash three heart tricks if she has an entry with the king of spades. And East is certain to continue the heart attack when she gets in with the king of diamonds. To prevent this, you must keep East off lead while West still has an entry with the king of spades. Play the queen of spades at trick two. No matter who wins that trick, you have a sure nine tricks when East gets in with the king of diamonds: two spades, two hearts, four diamonds, and one club. And you will make an overtrick if West has the king of diamonds. If East happens to get in with the king of spades at trick two, you can safely duck her heart return and take your ace when she continues hearts at trick four.